_TINY BBQ

05-10-2022

_TAGS

\ TECHNICAL ARTIST
\ 3D ARTIST
\ GAME DEVELOPER
\ SOLO
\ UNITY ENGINE
\ MAYA

_OVERVIEW

_Solo developed a mobile game for a commission using Unity. I was responsible for Game Development, Technical Art and 3D Art.

_Coded player movement controls using a virtual joystick, designed for mobile.

_Created different cooking stations, each with unique animations and functions.

_Modelled low poly food ingredients including their processed variations with Maya.

_Constructed an order and customer management system with satisfaction ratings based on accuracy and time.

_Designed and created a user interface system that updates based on the recipe and ingredient processing stage.

_Developed a modular ingredient class that switches between processing stages, including washing, chopping, frying, cooking, and plating.

_Level designed and built the kitchen using an external asset pack

_DESCRIPTION

Tiny BBQ is a hyper-casual, cooking simulation game made for mobile. Players manage various ingredients as a tiny cook and must run around from station to station to prepare orders and serve customers. Wash, cut, fry and use the oven to prepare different meals within the time limit to keep your customers happy and progress the levels.

_GALLERY

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