_About

_PROFILE

DANIEL 'DARKO' HITCHCOCK

3D ARTIST  \ TECHNICAL ARTIST  \ GAME DEVELOPER 

 London, United Kingdom

TECHNICAL SKILLS

  • 3D Modelling,
  • 3D Animation,
  • UV Mapping,
  • Texturing,
  • Node-Based Editing,
  • Pixel Art,
  • Game Development,
  • Game Design,
  • Level Design,
  • Shaders,
  • C#,
  • Python,
  • Project Management,

SOFT SKILLS

  • Creativity,
  • Communication,
  • Collaboration,
  • Adaptability,
  • Problem-Solving,

SOFTWARE PROFICIENCY

  • Photoshop
  • Illustrator
  • Substance Painter
  • Substance Designer
  • GitHub
  • Maya
  • Unity 3D
  • Unreal Engine
  • Visual Studio
  • Microsoft Office

RESUME PDF

VIEW

_EXPERIENCE

\ November 2021 - May 2022.

GAME DEVELOPER \ EPIC WIN

 London, United Kingdom

_Solo developed two games, programmed using C# and made in Unity.

_Ai behaviour trees and state machines.

_Project management

_Visual Effects

_Level design and building environments.

_Import and set-up external assets such as models, animations and sounds.

_User Interface design.

\ June 2021 - August 2021.

GAME DEVELOPER INTERN \ POCHI

 Athens, Greece

_Solo developed a game, programmed using C# and made in Unity.

_Hyper-casual game work flow.

_Particle Systems

_Enemy wave manager.

_Balancing and game testing.

_User Interface design.

\ December 2017 - Present.

FREE LANCING 3D ARTIST \ SELF EMPLOYED

 London, United Kingdom

_3D characters and objects.

_Variety of art-styles ranging from 3D pixel-art, low-poly, hand painted, cartoon and flat.

_Advertising and marketing.