_Solo developed two games, programmed using C# and made in Unity.
_Ai behaviour trees and state machines.
_Project management
_Visual Effects
_Level design and building environments.
_Import and set-up external assets such as models, animations and sounds.
_User Interface design.
_Solo developed a game, programmed using C# and made in Unity.
_Hyper-casual game work flow.
_Particle Systems
_Enemy wave manager.
_Balancing and game testing.
_User Interface design.
_3D characters and objects.
_Variety of art-styles ranging from 3D pixel-art, low-poly, hand painted, cartoon and flat.
_Advertising and marketing.