\ TECHNICAL ARTIST
\ 3D ARTIST
\ GAME DEVELOPER
\ SOLO
\ UNITY ENGINE
\ MAYA
_Solo developed a mobile game for a commission using Unity. I was responsible for Game Development, Technical Art and 3D Art.
_Created a slingshot shooting mechanism with trajectory lines and landing predictions.
_Designed and coded a modular bomb system with a variety of types, including a missile, cluster bomb, mine, poison flask and a holy hand grenade.
_Constructed explosion visual effects for each bomb type using particle systems.
_Built a wave manager to handle enemy spawn rate, type and amount.
_Modelled each bomb type within Unity, the slingshot and hands using Maya.
Bomb Mania is a hyper-casual, wave survival game. Slingshot bombs onto incoming hordes of enemies to climb up the waves. Unlock multiple bomb types and shoot away before the enemies reach and destroy your wall.